Ruins of Beyna
A wall of what once was from many ages ago sits quietly on a cliffside on Beyna Island just north of Volna.
The Living Vines
A section of the Garden Forest in Gaudrina known for its unusual vines that hang from the trees and patiently wait for any man or beast to get close enough to become a meal.
Calnas Floras
A group of 6’-8’ tall plants within the Garden Forest of Gaudrina that produces a sweet hypnotizing scent that lures people and animals close enough for the long piercing arm to hook on and slowly drain the life from them.
A Treacherous Path
A path you should probably avoid somewhere in the Garden Forest of Gaudrina.
Kenji House
A house sits peacefully in the middle of a forest in Kenji.
Dwarven Ruins
A pair of dwarves share a moment as they pay a visit to their old home formerly known as Stone City within the Grey Mountains of Brauhn.
Towercrest Path
A traveler making their way into the Towercrest Forest of Morhl.
Field of Boulders
A giant statue of a once mighty warrior in the Field of Boulders on the outskirts of the Closso Mountains of Morhl.
Titans graveyard
A stretch of land on the northern side of the Closso Mountains of Morhl where dozens of gigantic bones from an extinct ancient titan race lay scattered for miles.
Steam Island Junkyard
An island just north of Wull where many unused items and failed parts are dumped from the city of Augrustine. This place covers several miles of land on the island and is often a breeding ground for smugglers and junk dealers.
Streets of Krehn
Just a brief moment in time on the busy streets of Krehn in the country of Gaudrina.
Shadow Wall Fortress
A bizarre and unsettling place located out in an open valley just west of Grimmwall in the country of Brauhn. This fortress was built and occupied centuries ago by a powerful mystic named Kavakos who was highly skilled in practicing the shadow arts. It now sits unoccupied with many fearing the supposed curse attached to it.
Ruins of the serpent temples
Once a heavily populated place in central Naj, these temples is where many serpent nomads and Naj locals would visit to worship Ka-Rah, the Serpent God. Constant wars and conflicts have since destroyed these temples and they now lay waste in the harsh Najian desert.
Blinded by Glory
There’s often a price to pay for such things.
A peaceful night
A traveler camps for the night but keeps a close eye on his surroundings as he takes in the night.
Standing Mummies of the Nahal Labyrinth
These bizarre mummies are buried deep beneath the Temple of Kamara in a specific region of the Najian Deserts of Naj within an intricate labyrinth built thousands of years ago. It is unknown as to why these mummies are buried this way or even who they were. The temple carvings around the labyrinth are unknown to the current residents of Naj.
Imperial Path
A mountain path leading into the Ironwoods in the Imperial Highlands of Gaudrina
A night at sea
A lone sailor prepares his boat for what could be a long night at sea.
Sands of Time
You just never know what you’ll find in the deserts of Vanderia.
A light of hope
Don’t find yourself lost in the Jade Woodlands.
Fang Barracks
Just a small portion of the city of Fang in Brauhn. One of many soldier barracks stands tall above the rest of the surrounding buildings. The majestic Boskin Mountains naturally fortify the city.
Kalya Plants
Carnivorous tree sized plants along the shores of Calnor and on the surrounding Calnor Islands. They catch everything from bugs and birds to large wyverns with their luring and intoxicating scent near the top of their body where they pull their victims in using their incredibly strong thorny arms.
Jade Woodlands
A halfling traveler wanders along a narrow path somewhere within the dangerous Jade Woodlands of Toria.
Murlina Tree
These extremely unique trees are only found in certain areas high up in the Imperial Highlands of Gaudrina. Their colorful leaves, which grow abundant year round, are known to cure certain poisons and ailments when mixed with water. However, whenever the tree becomes damaged in any way, their leaves will shrivel and die. The length of time to regrow its leaves depends entirely on the tree’s health.
Magnolia Healer
A healer examines an herb on the outskirts of the small town of Magnolia in northern Gaudrina.
North Man
A true north man and his steed. Somewhere near the Whitelands of Nalvia.
Dragon Trophies
A dragon hunter takes a moment to admire his hard work hanging on his wall.
Kyron Tournament
A fighter prepares to finish off his opponent in the ongoing fighting tournament of Kyron in the country of Oldim.
San Moshe
Some halflings congrigate in the savage streets of the halfling town of San Moshe.
Seeking knowledge
A wizard ponders his next read somewhere one of the grand libraries of Krehn.
Morning Prayer
A Najian holy man rises early in the morning to pray to his God.
Gnome Scouts
Height: 2 1/2’ - 3 1/2’ ft tall
Weight: 40 - 70 lbs
They patrol different areas of the forest and watch for those attempting to get too close.
Gnome Trapper
Height: 2 1/2’ - 3 1/2’ ft tall
Weight: 40 - 70 lbs
These little ones construct highly effective traps around the Garden Forest to fend off intruders.